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Pretty cool concept, i had not read the description, nor seen the images and was very surprised by the end, but i wished it was like a parkour instead of just awkwardly dropping down.
Also it would be cool if there was more of a clear need to upgrade your weapon.

(+1)

Thanks. Interesting idea with parkour. Maybe you could climb up the weapon instead of falling through it.

We ran out of time to implement a better air movement and damage when actually hitting the ground in the last part. So that is probably why it felt a bit incoherent.