The game opens with such a strong hook that I felt a little let down that the ending wasn't a punchline to match, but I think that's more a testament to how well done that opening is with the limited resources. I hope it doesn't come across as backhanded but the quit out is pretty cool too! I'm always a sucker for injecting a bit of style into basic game functions.
The handling of the car is odd, and I think the game is less about you conquering a mountain and more about you conquering this machine. Going in with a Sisyphus mindset, there's some nice comedy built into the gameplay at the player's expense which I'm all for. It felt strangely satisfying to build up some speed and then send the car flipping wildly, wonder if that could be part of some future vehicular-platforming game?