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(+1)

Love the personality on show here, enemy design is full of variety (my favourite the blob, although I love the cyclops too!) and the flavour text (Equivalent to throwing 800 pebbles, definitely lighter than a horse) is wonderful! 

The game gets especially fun as the numbers start to grow - with a couple of hundred gooblins and 60 high level grapplers even the mighty Kazan could not stand before me!

If you were to go back to this I think it could use a little balancing, as grapplers seemed especially powerful compared to everything else for the cost, but that's a minor complaint - this was a lot of fun, I was very happy to keep playing all the way to the end credits :)

(+1)

so glad you played to the end and enjoyed the experience, thank you very much for your comment! figuring out how to do deformations for the gelatinous mass was so fun to fiddle with haha

we will definitely be updating the build as scalers do seem to outscale the enemies :)

(+1)

Followed so I can check out the update, really enjoyed this so looking forward to seeing how it changes :)