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Mechanics were simple and made for some solid puzzles, not too difficult and the challenge ramped well. Sometimes the gems were too small and I didn't see them, and sometimes a switch would activate something off screen and I didn't realize it. But this was a GOOD puzzle game, like it actually had puzzles, mechanics and the animations and sound effects were adding a lot to the game, VERY well done :)

Yeah the gems being too small is an issue that we need to address after the jam. They probably going to have an outline. Thanks a lot for the feedback. I know which switches you are talking about, I wasnt sure how to place the camera the best in these areas. I have to think about it how to signal it better, even when its offscreen. Also, thank you very much :D