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Great artwork!
I do wish the functionality was a bit better specifically about not being able to eat anything and the weapons/totems didn't seem to work well.
Impressive for such a narrow deadline though, that's for sure :)

Yeah I definitely here you there. To be honest this version is a vast improvement over the one just an hour before the deadline, but it's still a long shot from what we were hoping to achieve. Ah well, as you said it's a jam-if you aim high, you either hit something cool or  crash spectacularly., both of which are at least interesting.