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I like the idea but I feel like the execution could be a bit better, I might be wrong about this but I thought the goal was to completely fill the circle but when I did that it didn't have any kind of victory. Maybe I missed a spot but then I never got lucky with the clouds. Maybe if there was some balancing that allowed for a clearer victory that would've been nice. And personally I really didn't like the music it was super obnoxious and felt very unfitting to me. I can appreciate the effort but I don't wanna lie about it. Overall I feel like there was some good ideas here but a few things could be improved. Good job!

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I appreciate the honest feedback! Yes, the goal is to completely fill the circle—it’s possible you missed a spot, but there definitely could also be a bug in my detection logic (it’s a different mechanism than the visuals use and should be more forgiving, but who knows). As to the balance/difficulty and music… fair! I always have trouble balancing my games (by the end of the weekend I’ve played it enough to be unreasonably good at the mechanics, so it always feels too easy) and I’m definitely not a musician. Thanks for playing it anyway.