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Pretty neat concept, a merging of tower defense, city building and idle games, though I feel the execution could be a bit better. Namely, instead of having waves come on a timer, for an idle game I'd say it'd be better if you could choose to start the wave whenever, but the enemies in it got stronger with time, so you can wait and farm resources or keep em weak while putting your town in danger. Just a suggestion though, really cool game regardless!

(+1)

That’s an amazing review, thank you very much for your suggestion! We definitely didn’t spend enough time on actually designing the game. We had a rough idea of what we wanted it to look like,  but as the jam progressed we realized we’d have to cut back on scope and objectives to make for the slow development speed. Your suggestion is definitely appreciated and could be a step in the right direction for our game!