Thank you for the feedback! The little soldiers AI definitely needs a bit more work, but by increasing the town's territory it should become less likely for them to gather on any side. Thanks for giving it another try!
thefishhat
Creator of
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We've tried creating a combination between the classic city builders, idle games and civ managers into one as part of the GMTK2024 game jam, but we've unfortunately ran out of time in the balancing department.. so it ended up requiring too much interaction to be an idle game, but also too slow paced for a city builder :D
So essentially from level 3 to 4 I tried this - questionable - jump and ended up in this loop. I did try to press R to restart the round but it didn't budge. This isn't me nitpicking, I understand I wasn't playing the game as intended but I thought you'd like to know this detail. Overall, great game and good use of the 'scale' theme!
That’s an amazing review, thank you very much for your suggestion! We definitely didn’t spend enough time on actually designing the game. We had a rough idea of what we wanted it to look like, but as the jam progressed we realized we’d have to cut back on scope and objectives to make for the slow development speed. Your suggestion is definitely appreciated and could be a step in the right direction for our game!