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Great idea, I had some difficulty understanding how to build ( for the first few tries, I always went on top of the first level before opening the build menu, so If you could put white square where you can build (as you did) and red square where you can't it would help the player for a quicker understanding) but I quite enjoyed this game, the style is quite nice and once you get used to the movement it's quite effective.

Thanks for the feedback, we know we had some issues with the builder view, and we were thinking of some solutions like preventing the player from leaving the room by fixing the camera.