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(+2)

Loooove the look of this game. I've always wanted to play more Latin-looking games. Miss my Guacamelee!-type vibes. Reminds me of Cult of Lamb in a good way.

If I could give some feedback about the visuals, think the walk cycle looks a bit funky. Doesn't impede my ability to play but looks a bit odd when moving around with the lil' guy's arms flailing around. Also would love a bit more embellishment on the attack. Was hard to tell what distance I needed to be to safely attack enemies. Additionally, the enemies! They looked so cool but I couldn't tell if they were ever attacking me. The only enemy I felt in danger by was the boss with those big green lime balls.

Either way, super cool stuff!

(+1)

That's very kind and insightful advice, thank you so much ^^

These were my first animations—I'm usually more of a developer than an artist, so it was my first time ^^ But I’ll definitely keep that in mind, and thank you so much, it’s very encouraging!

(+1)

Thanks a lot for the feedbacks ! It was the first time on traditional 2D for the artist, and she learned more and more through the jam. We imagined a whole world for the game with various cultures (chinese, tropical island and even USA) but the mexican style was our go for the jam and the more fun to try ! And yeah "HEAVILY" inspired by Cult of the Lamb, we love this kind of vibe.