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(+1)

Game was fun and well made! Those small silver enemies are brutal, especially as you scale larger!

High score ended up being about 272 with a 2.5x scale.

I feel like the spread on your weapon is pretty high, especially as you scale. It made it very hard to hit enemies at times.

If you return to this post-jam, I might recommend increasing clip size as opposed to adding ammo when you grind resources. After the first night, ammo quantity is kinda inconsequential and it didn't really feel like a significant mechanic.

Also, your itch page looks great! Nice work!

(2 edits)

If you stand still you have less spread (although yeah still spreads a bunch when you have a fast fire rate). More ammo also increases your fire rate

Fair, although it feels like there's almost no reason to stand still when you have to move around to collect resources, when the enemies are as fast as they are and when you're incredibly fragile.

Interesting that more ammo increases your fire rate. I had noticed that but I wasn't sure what was causing it, so I figured it was linked to scale progress somehow. If you wanna stick with that, I might also suggest increasing reload speed; at some point high fire rates become marginally impactful.

Great work regardless!