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(+1)

I found the scale mechanic quite confusing. Sometimes it costs scale to shoot, sometimes not. Sometimes it recharges automatically, sometimes coins stop the recharge... So I destroyed five camps, then got into a firefight with some big fellas, somehow shrunk very rapidly and died :(

Sorry to hear that you didn't have smooth and clear experience. I'm aware that some polishing is missing and not everything is well communicated in game. I've updated game description:
- your scale will auto regenerate to 1 if you're out of fight
- shooting is free if you're scale is below 0.5
- enemies will drop scale gems only if you kill them (not if they run into you and die)

Thanks for your comment.