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I really like the 3d design of your game, and the music kinda reminds of the anime Monster (I like it)

Only real problem I encountered is most of the time when scaling the red platform upwards, the characters falls down; making the game slightly un-playable.

Good work, if you have a solution for this problem, please suggest it as I'd love a flawless experience of this game!

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yo thanks. also about the player falling thing. i actually found that pretty early on during development and implemented a fix back then, and  in my and many other people's playtests, we never encountered this issue again. i dont know why u alone are facing this issue though.  maybe try scaling the platform upwards slowly one by one?

i think ive fixed the bug by disabling sharedarraybuffer support in itch.io.. if u have the time, do try it out and get back to me if its fixed. it would help alot!

nah man, the issue persists. I have never used Godot so I don't know what might be causing that problem. But in Unity, the collision system can be a bit choppy at times and make stuff clip through; this seems somewhat similar to that 

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ahhh idk man ill check it after the jam but im not able to recreate the issue at all. it works fine for me and for many playtesters as well :Sob:

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i have fixed the issue with scaling. if ur free make sure to play it and check if it works now!