Nice relaxing gameplay, but becomes a slog quickly. The drawings are really pretty on their own, but lack clarity when moving around on a busy background, though maybe that intentional. I'm not sure how it fits into the theme of the jam, really.
Viewing post in Out of Depth jam comments
Thank you for the comments! It's refreshing to hear some critiques now that the game has been out for long enough for people to really experience it. I do agree with you on the gameplay feeling slow and due to the shaders some of the interactables in game are just not clear enough. Hopefully we can acknowledge this and improve on it for next year with better communication between the art team and programming team. We did make some animations simplified as well but there were some clashes with colour and the background. Again, that's something for us to correct in our workflow and communication that we well address moving into next year!
We were trying to focus in on deep sea gigantism as the main part of our theme adherence, where you're a "little sub in a big ocean" which also happens to have some pretty big fish. We apologize if that didn't come through as much for you as we hoped.
Thank you for playing our game!