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I dig the concept ! For future updates it would be better to scale the sprite in the pixel art editor not the engine, since in the engine it becomes a little weird 

The sprite of the biggest blob was drawn 1:1, the game engine just scales down! The way it looks is all on purpose. That should be a special art style. I call it smudged pixel style. But, yeah, I was afraid, that this would not be recognisable and most people might think it either badly drawn or badly scaled up.