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(1 edit)

Nice! Also if you remember I asked about an object specific effect, but I saw you just added custom depth compatibility in this version. Would it be possible to specify which custom depth stencil the effect affects? Just a thought, cause that way you could just mask out the objects you want to use the effect on.

(+1)

Thanks! I'm working on it.
The effect already works with a basic custom depth buffer, but reading the value of the custom stencil is turning out to be a bit trickier than I expected.
But it's definitely possible, it just requires a more specific setup.