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(+1)

Love the pixel art and the changing of scale. I could see playing a full scale game with this mechanic and style, maybe with different abilities based on scale.

I think it would be nice if the scale could also be controlled with the arrow keys, would make for snappy changing and allow for some interesting platforming challenges.

Great job, one of my favorites so far

(+1)

yes, it would be more interesting if we designed levels that require precision platforming while doing resolution changes, but at the start we didn't expect the transition between resolutions to work so well in motion. with that said, it is entirely possible to make the levels more interesting if we included that.