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The voxel is awesome! althought is a bit odd to see it mixed with pixel art for similar elements (the player and the enemies for example). The progression scaled to wickly I think, It take me like 5 or 6 travel to get oxystone for the 2nd destination but there i could get enough to buy everything in the store with one travel. And when i get to the final location I die in less than a minute. But overall I had fun, its a very well executed game. Congrats!

(+1)

Thanks!

Mixing voxel and pixel art was an experiment for me, honestly I kinda like the way it turned out

And yeah the game could definitely use some balancing for sure