Nice game, well polished! I like the art and the sounds very much. It's impressive for a 4 day development time. However, I feel like it has a bit of a unpolished game loop, like I'm not sure how to get the most out of each dime I spend buying ammos, like it's not clear to me how I can get better at this game or how to further proceed (getting higher score or getting to the better upgrades). Like if I don't get enough money to buy more ammo when I leave the dungeon, the only other course of action is to... give up?
Viewing post in Descaling The Bar jam comments
Yeah I put a lot in game and didn't have the luxury to set the perfect difficulty and game loop. You can always get free drops in the bar to buy at least 15 pistol ammo. Its kind of ammo management as well. But as I said its impossible to make all the game alone, polish it and balance it perfectly in time. But really glad you liked the game. Appreciate the comments!