The artwork and soundscape is incredible :D The game itself looks really clean like it's been worked on for months :) I really enjoyed the story and the interations I had with the npcs! Killing dinosaurs was really fun but I kept running out of ammo :o Really lovely game! c:
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Descaling The Bar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1053 | 3.853 | 3.853 |
Overall | #1968 | 3.333 | 3.333 |
Enjoyment | #2254 | 3.088 | 3.088 |
Creativity | #3261 | 3.059 | 3.059 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Enemies scale in size and power, and dungeon scales in difficulty with time
Development Time
(Optional) Please credit all assets you've used
see description for full credits
Comments
Could be really good because the game has some really nice mechanics but I don’t think I like having to buy ammo every time it is really annoying. It would be better if we could spend our money on upgrades and items instead because I run out of ammo and then there is nothing I can do. I was literally spending all my money on pistol ammo never making more than 30 bucks.
I don't usually play these kinds of games so I wasn't very good! I tried playing a few rounds. Really nice style and the sound/music make a great atmosphere!
Seems like the shop is broken. I really love the art style and atmosphere though!
really nice, i really enjoy roguelikes... the shooting feels nice but could use a bit more juice
( -_•)▄︻テحكـ━一💥
super interesting game! The art work is great, particularly the dimension you were able to fit into some of the sprites.
Why would there be dinosaurs in the dungeon (((
I like the fact my sprite changes smoothly with my curser and the space pressed in a hurry simply worked! This is well designed in a nintendo way
The game art was super cool. I wasn't able to buy anything because I didn't have enough cash. Something small you had in the shop was a manual on how to play the game, but if I want to see it, I have to understand how to move and interact with elements, so it's not really effective.
I cant get enough cash to buy anything other than ammo, but the came looks really good. Dash mechanic feels unnecessary as well as inventory.
Nice game, well polished! I like the art and the sounds very much. It's impressive for a 4 day development time. However, I feel like it has a bit of a unpolished game loop, like I'm not sure how to get the most out of each dime I spend buying ammos, like it's not clear to me how I can get better at this game or how to further proceed (getting higher score or getting to the better upgrades). Like if I don't get enough money to buy more ammo when I leave the dungeon, the only other course of action is to... give up?
Yeah I put a lot in game and didn't have the luxury to set the perfect difficulty and game loop. You can always get free drops in the bar to buy at least 15 pistol ammo. Its kind of ammo management as well. But as I said its impossible to make all the game alone, polish it and balance it perfectly in time. But really glad you liked the game. Appreciate the comments!
Simple yet addictive game. Interesting way to fit the theme. Well done
Very plished game. The pixel art is very nice too. Great game!
I liked the vibe of the game, the music, and art.
I felt the dash too short, or maybe the dinos were too fast. Also it seemed to me that the money dropped was never enough to buy anything, and for the reload it took me a while to know that I had to reload, at first I tried to reload through the inventory, maybe a label hinting would help.
The is really well crafted mechanically and fun to play. The fit to theme with the dinosaurs is quite clever as well. Great game overall!
It's pretty cool, and the pixel art graphic are nice. But sadly, I couldn't figure out how to reload the gun.
Very enjoyable and I love the pixel style, fits the atmosphere really well! :)
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