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Genuinely in awe of how ambitious this is. I really like the concept and how open-ended the puzzles were, I'm pretty sure I did some sequence breaking accidentally. It makes me wonder what the minimum number of raccoons you could beat this with is... I already really liked your project from last year, I'm happy to see you all trying new things - small amounts of jank aside, again this is insane for 96 hours.

I don't know if there was a confirmed number by the dev team on what the minimum number was lol. We made a design decision that the two branched islands would be completable in any order as we felt that part of the joy of the game was being able to just have the freedom that came with a large stack, and we also didn't want to force linearity or 100% raccoon finding so sequence breaking is definitely allowed haha. Thanks so much for your comment!