Art style and music is top notch, the idea is good although maybe not super on-theme. Navigation was... challenging, lack of a map made it hard to know where you're going and it's easy to get stuck in a tight spot and hit the walls over and over again. After each death it says that I've reached a certain floor but then I respawn on the same floor and I remain small? Feels like something isn't properly reset after each run?
There's clearly a good game in here but it feels like the dev ran out of time.