I really like the idea! As someone who thought of making something about scalable infrastructure this looks cool.
The sound effects get a bit repetitive quickly.
The tutorial at first had this previous button that allowed me to click, felt a bit confusing.
Nice touch with adding random names for the servers! On my first try the link to the server didn't work even though I managed to connect to the up arrow.
Took a while to understand how to delete a link without deleting all routes.
Is there a way to lose? A server once got overloaded but I seemed to have no penalty.
It would be nice to see how much memory my devices have, and also be able to keep a steady message speed. Maybe adding a "auto pay" to keep message speed over a certain threshold.
All in all, a rather addictive network maker, I spent a good dozen minutes looking at the messages flying around.