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Yeah, I'm hoping the final GUI of the game has the text in the same sans-serif font as the stats section (with an option to change it to something like OpenDyslexic or something).

I also think certain interactions could benefit from being broken up into more slides? Stuff with massive chunks of text like the conversation on Lyon's first date tends to overflow the box/dominate the screen - and I'm using one of the smaller fonts, so I can't imagine what it's like in the big round one!