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(1 edit)

Simple but challenging! The style and concept of the matryoshka-looking statues are just adorable, and they provide unique puzzles. It's also nice how you can feel the difference in movement and screen view from each of them: that was nice touch. The main problems I had was that there was no undoing, which would be useful in cases where you can't see the screen entirely, and that the shape of the statues didn't fit the square collision box well, so there were some confusing moments. There were also some weird cases where the separation caused an overlap of statues. I also solved two levels in the exact same way, and I'm not sure if this was a mistake of duplicate levels or if there was some difference between them I didn't notice while playing. But all in all, great puzzle game for the time limit.

Thanks for the great feedback!  An undo buttons was definitely something we wanted, but didn't have time to get to it.  Same with making the collision better match the statue shape.  There are two levels that are nearly identical early on with the key difference being in the first one has a 1x1 block you have to push while the second has a 2x1.  This was supposed to illustrate the idea that you can only push a block if you are the same size as the side you are pushing against.  It sounds like that moment could be clearer though.

i'm talking about the 10th and 12th levels, and they seem to have the same things, but i'm probably missing something

(+1)

Oh, yeah, you're right!  It looks like level 10 got duplicated and another level is missing.  Whoops!  Thanks for letting us know.