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(+1)

This game is really good! the style if very cute and the main gameplay loop is incredibly fun! Figuring out what each tower does and where to place it is a good process that actually made me feel like I was getting better at the game.

The acid trap felt too weak. Pretty much any time I tried to use it, I realised it didn't work where I'd placed it and put something else there instead, but that's just about my only real problem with this game. Really fun use of the theme and really good tower variety!

The acid tower did get a buff not long before launch - we thought it was one of the most fun towers to use so wanted it to feel good!  Guess we missed the mark a little and needed to make it a touch more powerful 😅

(1 edit) (+2)

When it hits, it hits well, I just found that there were quite a few spots where enemies would just walk past the trap without it activating or it would fall off the tower and explode, hitting nothing. I think it's less about it being more powerful and more about it actually applying the power it has. I really like the idea of it, but it just wasn't hitting enough for me. The other towers are really fun and more than made up for it though!

(+2)

I enjoyed the strategy of working out where to place them, but I had a lot more time to play with and work out the game - I imagine that felt pretty punishing at times for new players 🤦🏻  I do think some of the other devs suggested moving some of the turret spots that looked like they should work for acid but didn't quite, sounds like I should've listened to them - sorry team! Thank you so much for the kind words and useful feedback :D