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Nice and horny concept! Overall the clothes = hp for you and enemies feels really nice. Speaking of game design issues:
Didn't understood what to do with a captured girls when you found them. Also, most of the enemy areas are easily skippable, though snakes bite really fast and if you walk near them can strip you ins econds without any visible attack anumations

Alas, I ran out of time. I've gotten a lot of great feedback on this one and may come back to it though.

The eventual idea was to have gates that unlocked when all enemies in an area were defeated, but I didn't have enough work time to implement it.

The idea is to grab the captives and take them back to the starting room. Thanks for playing!