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(+1)

Solid game! Great work! Definitely gonna be playing this one more. After watching Wonder last night, and your comment about DL version working better, I played the DL version

Pros

  • Audio had good variety. While sounding slightly Egyptian (To me anyway) the tone was perfect for this game
  • Controls were responsive and intuitive
  • Great Tutorial to explain the game

Critiques:

  • Playing a SFX preview when adjust the SFX volume
  • Had a weird glitch that eventually prevented me from picking up orbs, and inevitably couldn't progress to the next level. Not sure how I triggered it. Maybe in the heat of the ducks, I button mashed the right combo... 

Question: On the store section, I had a couple times where I received 2 of the same upgrades in the same shop. Is this intentional? (Purely curiosity for me)

(+1)

Thank you for the feedback!

This prompt vanishing glitch has to do with my interaction manager. I'll make it a priority to patch this once I review the code. I'll also add the sound effect preview, I totally forgot about it while rushing to finish the game's audio.

For the shop, I made 3 slots with different pools and one that is always a heal. The third one can spawn any upgrade, which is why there can be duplicates. I didn't make it very clear in game, but upgrades are stackble (except for slash damage, which stops spawning once you buy it)