I would have loved to explore the game but sadly I also have the bug at the sign :( looks and feels nice though
Viewing post in Where Did The People Go? jam comments
So this is an issue with the way godot exports to html games I think. Shaders & particles are compiled and loaded for the first time they are called which leads to a freeze / lag spike. For most players / browsers this freeze ends and the game is fine after. The windows export will not have this issue if you do want to give it another shot. Thank you for the time regardless!