Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

So this is an issue with the way godot exports to html games I think. Shaders & particles are compiled and loaded for the first time they are called which leads to a freeze / lag spike. For most players / browsers this freeze ends and the game is fine after. The windows export will not have this issue if you do want to give it another shot. Thank you for the time regardless!

(+1)

Didn't see that there was a build! I enjoyed it :)

(+2)

thank you for playing :D