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(+1)

Hi,

Thank you for playing! So this is an issue with the way godot exports to html games I think. Shaders & particles are compiled and loaded for the first time they are called which leads to a freeze / lag spike. For most players / browsers this freeze ends and the game is fine after. The windows export will not have this issue if you do want to give it another shot. Thank you for the time regardless!

(+1)

I went ahead and downloaded it and its very cute! Its a fun little platformer and the gameplay mechanics are very smooth. Great job!! Glad I was able to play it

(+2)

really appreciate the kind words!