The mechanic of going towards a specific point is a little unintuitive at first. I think if you added something like an arrow or some indicator as to where you'll be flung next would make it clearer. I would also make it so you have more control over where you're going. Say, bullet time, or it being impossible to be flung downward. Also, loved the style! The monochrome-esque was pleasing to the eye, while still having a little blue in there.