The main issue I have with this game is that the scale mechanic is only capable of moving the balloon down but there is no way of moving the balloon back up since the origin of the ballon is probably not in its center. What I feel would make much more sense is that if you allowed the player to move around in all four directions and used something different for scale (Q and E for example). At the same time, the balloon’s position does not reset after restarting which means that you need to eventually restart the whole game if you don’t want the balloon to leave the screen. Furthemore, the player gains no advantage from scaling the balloon up, so there is no reason to do it in the first place. What would help is something as simple as making time go faster when you’re larger which would then make up for a fun arcade game.