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I see, Godot doesn't have official FMOD support yet, but there is some unofficial plugin to make it work, I haven't tried it yet though.
Thanks for the details, I need to test that in some project to prepare for next year considering Godot skyrocketing popularity :)

This was my first real project in Godot (I jumped ship from Unity earlier this year) and I really enjoyed it! Godot just feels . . . friendly, I guess? Like you can Ctl/Cmd + Click on a class name in the built-in script editor and it’ll pull up the documentation for you.