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Why is it in the idle category? It's as idle as a typical RTS: You can idle, but you'll lose if you do it.

We've tried creating a combination between the classic city builders, idle games and civ managers into one as part of the GMTK2024 game jam, but we've unfortunately ran out of time in the balancing department.. so it ended up requiring too much interaction to be an idle game, but also too slow paced for a city builder :D

Hey! Since GMTK2024 is now over, we've updated the game to make it require less user interaction. You should rarely have to manually engage in combat, as the Barracks are cheaper and provide more combat power. What do you think about the changes?