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Interesting idea! I thought there were some really creative puzzle concepts in here, as well as some comical spritework. I would say an issue I had was how cumbersome jumping feels. It made the puzzles harder to solve, in a way I'm not sure was intended.

Overall, nice job!

I'm glad you mentioned that jumping was an issue, because it was hard for me to get a feel for whether or not it fit the game.  I had intended for the jumping to require momentum, but the levels I ended up with didn't always work with that mechanic so well.  I'm glad you liked the concept of the game though, and I appreciate you taking the time to leave a comment!