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(2 edits) (+1)

I’m glad that it came across as really clean – my goal was to make the game feel as polished as we could because the mechanic is simple. Maybe dev bias came into play because I stopped considering a scoring system since I enjoyed just throwing blocks randomly while testing without actually trying to make a tower 😅 some players chose to make themed towers (like no wood blocks) probably because of the lack of scoring system, so it’s interesting to think how changing the framing by adding scoring would change how people approach the game.