Hi Dev! Sorry to leave you hangin’ on the Better Bug Report, but here we are. The Linux build has the same White Spaces/White Screen issue as the Windows build does. However; I have the Godot Engine installed as well as Pixelorama which is built with the Godot engine via Flatpak. So there may be issues on my end and I’m just going to assume any reports I give are faulty. This is a screencap of the Linux release and visually, it matches the Windows bug. It seems to boil down to asset issues. Best I can do mate, Little help, I know, but it’s what I got.