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(+3)

First of all, would like a windowed option since it full-screened on the wrong monitor immediately, but secondly, wow this is a good time. I love puzzles that are open-ended and require tons of thought, and this game has that in spades. Only thing I'd say is to make the scoring a bit more lenient and the map a bit more detailed, it felt incredibly specific and hard to parse the exact locations of things. Otherwise though, very very cool, would absolutely love to see this concept explored further.

(+1)

Thanks for playing and your feedback. We definitly set the difficulty level a little to high

(+2)

Glad to see people wanting more of this game!

We're talking about how we could potentially expand on this project. Stay tuned :)