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(+2)

It took me a while to understand the mechanics, but once I did it became fun. I would suggest making player HP green and placing his sprite on the opposite side of the board since for 3 rounds I thought it was just another enemy and didn't get where my own HP was.  I like that it has strategy and a block-placing mechanic gives a new layer of puzzle to the gmaeplay

I've recieved this feedback a few times, and it's in the works for the post-jam update