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(2 edits) (+1)

Nice work with the shrinking mechanics!

Just a side note , like @Huida pointed out below, unfortunately, I also feel like not as many people here want to play Windows games when they can "simply" click on a web-based one and play it straight away, so maybe for the next jam also try to do the web gl build, which,, btw, does come with limitations (and bugs which do not appear in the windows build) as I quickly learned with my submission.. haha. 

Anyway, you got my vote!

Yes I know.. I need to find a way from Unreal Engine 5 to export to Web gl. or I need to leanr Unity or Godot for the next jam, haha. 

Anyway, thanks for the input and for rplaying!