Yeah, was super stoked when the trade-off between speed and scale clicked! Glad you enjoyed the music. Was scared I was spending too much time on it, but really dug the atmosphere it added in the end :)
Indeed, outside the time limitations of the jam, tension is the one thing I really want to spend time on. Yeah, would have loved to add more obstacles. With the time limit, I tried to do a small variety of sections to get the concept/possibilities across. A few things I want to implement are a weight mechanic - as a you scale up and down, you become lighter/heavier to control elevator platforms.
Yeah, wanted to implement an End Screen when you get hit by moving gates. But at least it was kiiiind of a lose condition lol. The timing of the gates also change if you touch them. Want them to keep the same momentum when you stand against them.
Quite a few things to work on! Thanks for playing and for the in-depth feedback :)