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(1 edit) (+1)

Oh wow, the intro screen animation is amazing! The sounds are nice as well hehe. Yasss skippable text scroll nice touch. OOO and character customization fabulous!

I love this little guy how did you do that aaaaaa: image.png

AAAA the animation is so satisfying and OHOHO grass that I can destroy for cash yes yes yes checking all the boxes alright hehe. Was a tad laggy on my com for some reason. Gosh the animations are so pretty and the sound effects are so satisfying.

DUCK FRIENDS YAYYYY

I accidentally bought something from the shop at first I didn’t realize it was the shop. I love how the shop is integrated though! I would like if the shards had a pick up radius rather than collision pick up cause some of them fell out of bounds: image.png

image.png

The integration of the theme was really clever! All in all a truly amazing game I’d love to play more of! Fantastic work!

(+1)

Wow, that is a large comment! I'm really happy you liked the game so much and I appreciate the feedback a ton :)

I will be making a non-jam version at some point in the future. I've already planned some of the things I want to include and improve upon, but feedback and new ideas are very welcome. I'll also release some quick bug fixes to this one. If you have any suggestions you would like to see in the game, feel free to share them.

The little duck in the color picker is a custom marker I added to its theme (a godot resource used in control nodes). The money clipping out of bounds was a result of me thinking collision calculations were lagging the game when they spawned (so I disabled collisions for pick-ups, but the lag was acctualy something else). I'll add item magnetism for sure, it is a satisfying feature for sure :)