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The game's title is intriguing and sets a humorous tone. The pixel art style is visually appealing, although the resolution across different sprites could be refined to enhance the overall aesthetic. The core mechanic of navigating through the puzzle-like environment appears straightforward. However, the lack of clear controls and in-game instructions makes it challenging to progress. I got stuck in third room :( 

Providing on-screen controls or a dedicated tutorial would help players understand how to interact with the game world and ensuring that the puzzles are challenging but fair would prevent noobs like me from getting stuck too early.

The pyramid is supposed to shoot projectiles at the player, but a last minute update added some colliders that prevent that from happening.  Unfortunately, those projectiles are used to solve this puzzle to enter the boss room, so this is the furthest anyone will be able to progress in this build.  Thank you for the feedback and thanks for playing!