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(+1)

Thanks for the compliments and feedback, that's a great point. We partially fixed it with the leviathan fish by using larger scales which made it better but ran out of time to implement a better solution or apply that to the other large fish.  Probably having groups of scales with a collider would be better but we will have to workshop it before releasing a better version.  

I was thinking about it for a bit and couldn't find a solution that won't ruin the fun in that scale removal thing, I do believe the big scales were cool though.