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(+2)

Very original mechanic for the theme, congrats! I think having to be careful to not lose collected elements to incoming ones adds a level of challenge that works really well. I'm curious: did you experiment with other shapes for the main character? It may be fun if the character grew and also changed size. Great work!

There are "slots" around the character that we didn't have time to add UI for, but as you change levels, the number of slots changes. This was meant to give a sense of scaling up, but we probably could have done it to a large extent than we did.