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Many players who have experienced the game share your concerns about the speed of the enemy bullets. Unfortunately, I didn't have the opportunity to put the game through a proper play testing process. As a result, while developing the game and playing it repeatedly, I unconsciously adapted to its fast-paced difficulty (I can comfortably score over 50 points now :D). There are actually three types of enemies in the game; if I remember correctly, you should encounter the second type after reaching a score of 20. Thank you for your feedback!

(+1)

Totally relatable, We ran into the same issue with our game. We played it so much we got used to a really fast pace that can be tough for new players. We'll be more mindful of that going forward!