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This is really impressive as a first project in Godot. Nicely done! I think I would've liked to see the scaling play more of a role (maybe you can shrink to avoid enemies easier, but grow to get stronger?) and highlighting which items are grabbable at your current size would be nice so you know what to go for, but I think you did a really good job. The game plays well! Good work!

Thankyou, that's really good feedback. It would definitely do a lot for the game to add some more clarity and variety that way.  Thankyou so much for playing and the kind words.