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GigaBot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3250 | 2.789 | 3.300 |
Overall | #4245 | 2.648 | 3.133 |
Style | #4322 | 2.620 | 3.100 |
Creativity | #4894 | 2.535 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Both the player and enemy characters scale up over the course of the game
Development Time
96 hours
(Optional) Please credit all assets you've used
CC0 license for base textures
Music: Kevin Macleod from FreePD.com
Sound Effects: OpenGameArt.org
All other art was made myself
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Comments
simble, a bit weird but mostly fun :) you should be proud of this
Haha, yes true. Thankyou !
Love it the game is simple but the difficulty was just right it had me replaying multiple times and I like the visuals they are nice and easy on the eyes great submission! :)
I appreciate it!
I really liked the dark theme and the play of light. It was tough to escape the enemies at first, but I eventually got the hang of it.
Thankyou, I really appreciate it!
Do those hostile bots have higher speed than I do? In fact, it was addictive
Thankyou! You can dash away from the faster ones by pressing left shift :)
I played it several times, I stuck with big robots which are moving faster than me
Honestly this is simple yet addictive game.
Thanks a lot! I appreciate it!
This is really impressive as a first project in Godot. Nicely done! I think I would've liked to see the scaling play more of a role (maybe you can shrink to avoid enemies easier, but grow to get stronger?) and highlighting which items are grabbable at your current size would be nice so you know what to go for, but I think you did a really good job. The game plays well! Good work!
Thankyou, that's really good feedback. It would definitely do a lot for the game to add some more clarity and variety that way. Thankyou so much for playing and the kind words.
I like the level and environeemnt but a bit more explanation would be cool. Apart from that the game is very funny to play so congrats !
Thanks a lot! I very much agree it's a little unclear at the start
Still that's a good game, it's normal in a jam to have small issues !
I thought I can blow enemies but it seems not the case :(
Cool game about bots hugging each other in dark corner of the broken city.
Love and explosions! What can be better?
I appreciate you playing it! They do take damage in the explosion but not enough for an instant kill, I shouldve added some feedback to make it clear they were hit. I'm glad you liked the game, thanks for the review!
It was fun to play! Stop by and check our submission when you'll have time!
Would be cool to hear what do you think about it!
I will ! :)
nice job! i like the way it looks. for me the biggest improvement would be feedback on enemy hits. when i throw stuff at them it's not clear why it kills them sometimes and not others. maybe they have internal health, or maybe my hits just aren't registering. some sparks, flashing, or some other feedback would do wonders there. overall great job though, i liked the lighting as well
Thankyou for the kind feedback!The damage depends on the velocity of the object you're throwing, but that's indeed not very clear. Some indicators would be a big improvement for sure.
Haha that was pretty fun! Eventually I had a bunch of little guys biting my ankles.