Neat game! Herding those little guys while avoiding or shooting the red enemies was a fun challenge. The hexagon attachments were a cool way of upgrading the defense in addition to the stat upgrades. I liked how I could basically attach them in whatever shape I wanted, which allowed me to create a large scoop shape to herd in more of those little jellyfish at once! The camera panning around to show more in the direction you are aiming was a nice touch too. I noticed the red enemies would sometimes attack me from off-screen, giving me no chance to defend myself or dodge. I think either an indicator of where they are about to attack from off-screen (like a quick visual effect), or making them only attack when visible could help with that. But that's just an idea. Nice job with the game!
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So happy to hear that you liked the different concepts put together. I treated this as a test of bringing these ideas together and I'm very pleased with the results since people seem to get what I'm going for. The enemies aggressiveness is a problem and definitely needs tweaking and balancing. Thank you so much for the feedback, I'm looking forward to improving upon the whole design/game!