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Neat game! Herding those little guys while avoiding or shooting the red enemies was a fun challenge. The hexagon attachments were a cool way of upgrading the defense in addition to the stat upgrades. I liked how I could basically attach them in whatever shape I wanted, which allowed me to create a large scoop shape to herd in more of those little jellyfish at once! The camera panning around to show more in the direction you are aiming was a nice touch too. I noticed the red enemies would sometimes attack me from off-screen, giving me no chance to defend myself or dodge. I think either an indicator of where they are about to attack from off-screen (like a quick visual effect), or making them only attack when visible could help with that. But that's just an idea. Nice job with the game!

So happy to hear that you liked the different concepts put together. I treated this as a test of bringing these ideas together and I'm very pleased with the results since people seem to get what I'm going for. The enemies aggressiveness is a problem and definitely needs tweaking and balancing. Thank you so much for the feedback, I'm looking forward to improving upon the whole design/game!